Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction
Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction
Weirong Chen, Ganlin Zhang, Felix Wimbauer, Rui Wang, Nikita Araslanov, Andrea Vedaldi, Daniel Cremers
Preprint on ArXiv, 2025
Github Repo (Coming Soon) | ArXiv | Project website
A method for consistent dynamic scene reconstruction via motion decoupling, bundle adjustment, and global refinement.

GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM
GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM
Ganlin Zhang*, Erik Sandström*, Youmin Zhang, Manthan Patel, Luc Van Gool, Martin R. Oswald
Preprint on ArXiv, 2024
Github Repo | ArXiv | Project website
1. A monocular SLAM pipeline with deformalbe neural pointcloud scene representation.
2. Novel DSPO layer for BA, which can jointly optimize depth map, depth scale and camera pose.

Revisiting Rotation Averaging: Uncertainties and Robust Losses
Revisiting Rotation Averaging: Uncertainties and Robust Losses
Ganlin Zhang, Viktor Larsson, Daniel Barath
Conference on Computer Vision and Pattern Recognition (CVPR), 2023
Github Repo | ArXiv
1. Better model the underlying noise distributions by directly propagating the uncertainty from the point correspondences into the rotation averaging.
2. Integrate a variant of the MAGSAC++ loss into the rotation averaging, instead of using the classical robust losses.